We now have the changelog for the next version of Dota it includes a number of core balance and visual changes. Currently the update is only available on the Dota 2 test client however it should be moved onto the main client next week.
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Front End Changes
6.79 Changelog
6.79 will initially ship to Dota 2 first and then as an update to the original Dota Warcraft 3 map at some point in the future.
General
- Buyback prevents gaining unreliable gold (creeps, neutrals, etc) until your normal respawn time finishes
- When buying back, 25% of the remaining respawn time will be added to your next death
- When buying back, 25% of the remaining respawn time will be added to your next death
- Creeps now meet a bit closer to the tower in your offlane
- Ranged Heroes now get the same denied experience as melee heroes (instead of less)
- XP AoE increased from 1200 to 1300
- Ranged Heroes now get the same denied experience as melee heroes (instead of less)
- XP AoE increased from 1200 to 1300
- Non-Ancient Neutrals now split XP with all heroes in the AoE instead of just the team that killed them
- Swapped the medium pullable Neutral Camp with the small camp
- A neutral creeps camp will no longer spawn the same set of neutral creeps twice in a row
- Small reduction to the pull timing duration of the mid Radiant and mid-top Dire camp
- Satyr Mindstealer XP bounty reduced from 88 to 62
- Satyr Tormentor XP bounty reduced from 155 to 119
- Mud Golems XP bounty reduced from 119 to 88
- Mud Golems armor reduced from 4 to 2
- Dark Troll Summoner bounty XP reduced from 155 to 119
- Hellbear Smasher HP reduced from 1100 to 950
- Hellbear armor reduced from 5 to 3
- Satyr Trickster’s Purge cast point improved from 0.5 to 0.2
- Dragon Ancient Neutral Camp now have flying movement capability
- Fixed Neutral Envenomed Weapons debuff dispelling regen items
- Swapped the medium pullable Neutral Camp with the small camp
- A neutral creeps camp will no longer spawn the same set of neutral creeps twice in a row
- Small reduction to the pull timing duration of the mid Radiant and mid-top Dire camp
- Satyr Mindstealer XP bounty reduced from 88 to 62
- Satyr Tormentor XP bounty reduced from 155 to 119
- Mud Golems XP bounty reduced from 119 to 88
- Mud Golems armor reduced from 4 to 2
- Dark Troll Summoner bounty XP reduced from 155 to 119
- Hellbear Smasher HP reduced from 1100 to 950
- Hellbear armor reduced from 5 to 3
- Satyr Trickster’s Purge cast point improved from 0.5 to 0.2
- Dragon Ancient Neutral Camp now have flying movement capability
- Fixed Neutral Envenomed Weapons debuff dispelling regen items
- Day/Night length decreased from 6 to 4 minutes
- The following heroes now have the standard 800 night vision: Drow Ranger, Mirana, Puck, Leshrac, Enchantress, Ancient Apparition, Meepo and Treant Protector
- The following heroes now have the standard 800 night vision: Drow Ranger, Mirana, Puck, Leshrac, Enchantress, Ancient Apparition, Meepo and Treant Protector
- Roshan will respawn at a random time between 8 and 11 minutes after death
- When Aegis expires unused, it heals the hero fully over 5 seconds (regen dispels on damage from players or buildings)
- When Aegis expires unused, it heals the hero fully over 5 seconds (regen dispels on damage from players or buildings)
- Starting gold increased from 603 to 625
- Random Gold bonus reduced by 50
- Gold for ending a spree changed from 75->600 (3x->10x) to 125->1000
- Your gold income is now 1 per 0.6 seconds, up from 1 per 0.8 seconds
- Random Gold bonus reduced by 50
- Gold for ending a spree changed from 75->600 (3x->10x) to 125->1000
- Your gold income is now 1 per 0.6 seconds, up from 1 per 0.8 seconds
- Tower last hit bonus gold increased from 100-200 to 150-250
- Melee Barracks HP regen increased from 2.5 to 5
- Ranged Barracks HP regen decreased from 2.5 to 0
- Ranged Barracks HP reduced from 1500 to 1200 and armor increased from 5 to 10 (same EHP vs physical damage)
- Melee Barracks HP regen increased from 2.5 to 5
- Ranged Barracks HP regen decreased from 2.5 to 0
- Ranged Barracks HP reduced from 1500 to 1200 and armor increased from 5 to 10 (same EHP vs physical damage)
- Evasion now stacks diminishingly
- Can no longer orb-attack while attack restricted (such as Ethereal or Frostbite)
- The following abilities no longer automatically ignore backswing time by default: Rupture, Malefice, Venomous Gale, Stifling Dagger, Flamebreak, Wave of Terror, Shadow Word and Power Cogs
- Can no longer orb-attack while attack restricted (such as Ethereal or Frostbite)
- The following abilities no longer automatically ignore backswing time by default: Rupture, Malefice, Venomous Gale, Stifling Dagger, Flamebreak, Wave of Terror, Shadow Word and Power Cogs
Heroes
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- Base armor reduced by 1
- Myst Coil self damage increased from 50/75/100/125 to 75/100/125/150
- Aphotic Shield is now dispellable
- Borrowed Time no longer activates while Doomed
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- Chemical Rage no longer provides 250/500/750 bonus HP
- Chemical Rage HP regen increased from 15/30/60 to 50/75/100
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- Ice Vortex cooldown reduced from 5 to 4
- Ice Blast cooldown reduced from 45 to 40
- The Chilling Touch buff is now always applied to Ancient Apparition even if he is not within the target area
- Chilling Touch cooldown reduced from 50/46/42/38 to 50/42/34/26
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- Berserker’s Call AoE increased from 275 to 300
- Battle Hunger duration reduced from 10/13/16/19 to 10/12/14/16
- Battle Hunger damage reduced from 15/21/27/33 to 15/20/25/30
- Battle Hunger movement speed slow/bonus increased from 8% to 10%
- Battle Hunger is now dispellable
- Counter Helix cooldown reduced from 0.55/0.5/0.45/0.4 to 0.45/0.4/0.35/0.3
- Counter Helix now hits siege units
- Culling Blade no longer goes on cooldown if it successfully kills a hero
- Culling Blade threshold reduced from 300/450/625 to 250/350/450 (Aghanim upgraded version is still 300/450/625)
- Culling Blade speed bonus increased from 25% to 40% and AoE from 600 to 900
- Culling Blade 40% speed bonus now applies to attack speed as well
- Culling Blade Aghanim allied buff duration increased from 6 to 10
- Culling Blade manacost reduced from 150/200/250 to 60/120/180
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- Base damage reduced from 48-52 to 38-42
- Vision reduced from 1400 to 1200
- Flaming Lasso cast range reduced from 175 to 100
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- Inner Beast AoE reduced from 1000 to 900 (standard aura AoE)
- Inner Beast attack speed rescaled from 18/26/32/40 to 15/25/35/45
- Call of the Wild now has two abilities for summoning each unit independently
- Call of the Wild manacost reduced from 25 to 15 and cast point improved from 0.5 to 0.3
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- Base movement speed reduced from 305 to 300
- Thirst is now global instead of 6000 range
- Thirst bonus now stacks for each unit that is low HP
- Thirst HP threshold increased from 20/30/40/50% to 50%
- Thirst movement speed bonus reduced from 15/25/35/45% to 7/14/21/28%
- When Thirst is active, movement speed cap is removed on your hero
- Thirst no longer provides armor bonus
- Thirst provides bonus 7/14/21/28 damage
- Thirst no longer grants full hero vision around low HP targets, it only shows their model
- Thirst no longer lasts for an extra 3 seconds when the target is dead
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- Base agility increased from 16 to 22
- Drunken Haze affects a 200 AoE around the target
- Thunder Clap is now dispellable
- Primal Split selection order is now Earth/Storm/Fire
- Reworked Primal Split Aghanim upgrade.
No longer upgrades any stats, cd, duration, etc on Aghanim.
Instead, it now grants Thunderclap to Earth, Drunken Haze to Storm, and Drunken Brawler to Fire.
The skills granted are at the same level as Brewmaster’s skills.
Cooldowns are independent of the original Brewmaster.
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- Attack point improved from 0.4 to 0.3
- Viscous Nasal Goo is now dispellable
- Viscous Nasal Goo cast point improved from 0.4 to 0.3
- Warpath max stacks increased from 5 to 5/6/7
- Warpath stack duration increased from 10 to 14
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- Spin Web AoE increased from 650 to 900
- Spin Web cast range increased from 600 to 1000
- Spin Web cast point nerfed from 0.2 to 0.4
- Spin Web no longer destroys trees
- Broodmother now has completely unobstructed movement when under the web (can walk over cliffs, trees, etc)
- Removed buffer time when leaving Spin Web (you now immediately lose your regen/movement/pathing/invis bonuses)
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- Stampede slow duration increased from 1.25 seconds to 1.5
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- Chaos Bolt damage and stun values are now inversely related
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- Test of Faith teleport is now dispellable
- Hand of God cooldown increased from 140/130/120 to 160/140/120
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- Searing Arrows damage increased from 20/30/40/50 to 30/40/50/60
- Searing Arrows manacost increased from 8 to 10
- Searing Arrows is no longer blocked by magic immunity
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- Units knocked back by Power Cogs destroy trees in 100 AoE around where they land
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- Freezing Field AS/MS AoE slow increased from -20/-30 to -30/-30
- Freezing Field Scepter AS/MS AoE slow increased from -50/-30 to -50/-50
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- Vacuum cooldown increased from 24 to 28
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- Weave duration rescaled from 12/18/24 to 20
- Weave armor per second rescaled from 1 to 0.75/1/1.25 (scepter is 1/1.25/1.5)
- Poison Touch damage increased from 8/16/24/32 to 14/20/26/32 (7 seconds worth)
- Poison Touch is now dodgeable
- Poison Touch slow timings reworked
Previous Poison Touch:
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Lvl 1
Slow target by 33% for 1 secondLvl 2
Slow target by 33% for 1 second, then slow target by 66% for 1 secondLvl 3
Slow target by 33% for 1 second, then slow target by 66% for 1 second, then stun target for 1 secondLvl 4
Slow target by 33% for 1 second, then slow target by 66% for 1 second, then stun target for 1 secondMinistuns for 0.01 seconds at the start.New Poison Touch:
==================
Lvl 1
Slow target by 33% for 3 secondsLvl 2
Slow target by 33% for 2 seconds, then slow target by 66% for 1 secondLvl 3
Slow target by 33% for 1 second, then slow target by 66% for 1 second, then slow target by 100% for 1 secondLvl 4
Slow target by 33% for 1 second, then slow target by 66% for 1 second, then stun target for 1 secondMinistuns for 0.01 seconds at the start.
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- Exorcism Spirit damage increased from 43-48 to 53-58
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- Kinetic Field AoE increased from 300 to 325
- Glimpse cooldown reduced from 60/50/40/30 to 65/50/35/20
- Static Storm AoE increased from 375 to 450
- Static Storm max damage increased from 170/220/270 to 200/250/300
- Added Aghanim’s upgrade: Static Storm silences items, and lasts an extra 2 seconds
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- Doom cooldown reduced from 110 to 100
- Doom now removes positive buffs on the target before applying the debuff
- Doom Aghanim AoE requirement increased from 550 to 900
This is the AoE that is considered when freezing the duration of Aghanim upgraded Doom.
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- Precision Aura damage ratio increased from 16/20/24/28% to 18/24/30/36%
- Precision Aura no longer affects creeps
- Precision Aura can now be manually casted to affect creeps globally for 30 seconds (120 cd)
- Marksmanship attribute negation AoE increased from 375 to 400
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- Enchant Totem damage increased from 75/150/225/300% to 100/200/300/400%
- Fissure range increased by 100
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- Ancestral Spirit damage reduced from 120/160/200/240 to 80/120/160/200
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- Midnight Pulse dps increased from 3/4/5/6% to 4/5/6/7%
- Added Aghanim’s upgrade: Adds Midnight Pulse damage to your Black Hole. This damage stacks with Midnight Pulse.
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- Untouchable attack speed slow increased from 20/50/80/110 to 30/60/90/120
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- Timewalk slow rescaled from 25/30/35/40% to 20/30/40/50%
- Chronosphere AoE increased from 400 to 450
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- EMP restores Invoker for 50% of the mana it drains from heroes (excluding illusions)
- Invoke Max Spells rescaled from 1/2/2/2 to 2
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- Tether now does a -100% MS/AS slow instead of a stun
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- Liquid Fire is now a castable Attack Orb (same cooldown, no mana cost)
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- Healing Ward movement speed increased from 300 to 450
- Omnislash Scepter cooldown reduced from 110/100/90 to 70
- Omnislash no longer stops if the target is Ethereal (it still doesn’t do damage)
- Fixed not being able to use items during Omnislash
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- Blinding Light now destroys trees in a 150 AoE around where the target is pushed
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- X Marks The Spot cooldown reduced from 16 to 13
- Ghost Ship damage increased from 350/450/550 to 400/500/600
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- Diabolic Edict cast point improved from 0.7 to 0.5
- Pulse Nova scepter damage increased from 88/133/177 to 100/150/200
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- Frost Armor has half effect against ranged heroes
- Frost Armor slow now stacks with the slow from Frost Nova
- Sacrifice cooldown increased from 35/30/25/20 to 44/36/28/20
- Sacrifice mana gain increased from 15/30/45/60% to 25/40/55/70%
- Sacrifice no longer denies enemy XP
- Sacrifice now converts your own creep for XP (shared in AoE as normal creep xp bounty)
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- Rage cooldown increased from 17 to 19
- Open Wounds and Infest cast points increased from 0.01 to 0.2
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- Attack range increased from 635 to 650
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- Mana Drain duration increased from 4 to 5
- Hex cooldown increased from 15 to 30/25/20/15
- Hex duration increased from 1.75/2.5/3.25/4 to 2.5/3/3.5/4
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- Base movement speed increased from 315 to 325 (still 280 in True Form)
- Spirit Bear XP bounty increased from 196 to 300
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- Moon Glaive can now bounce back on the same units if it already hit all other units nearby
- Moon Glaive bounce damage reduced from -30% to -35%
- Eclipse Scepter beam count limit per target removed
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- Armor increased by 1 (Shapeshift total armor is still the same as before)
- Base damage increased by 5
- Howl bonus damage for non-hero units increased from 4/8/12/16 to 5/10/15/20
- Wolves magic resistance increased from 50% to 80%
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- Turn rate improved from 0.5 to 0.8
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- Mystic Snake now does Pure damage to units in Stone Form
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- Base armor reduced by 1
- Turn rate improved from 0.5 to 0.65
- Earthbind cast point improved from 0.5 to 0.3
- Divided We Stand leveling rebalanced from 6/11/16 to 4/11/18
- Removed 30% stat sharing on non-aghanim Divided We Stand
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- Leap AoE AS/MS speed bonus is granted at the cast location rather than the destination
- Leap AoE AS bonus increased from 4/8/12/16 to 8/16/24/32
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- Morph level 4 shift rate improved from 0.25 to 0.2
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- Rip Tide AoE reduced from 450 to 350
- Ensnare manacost increased from 75/85/95/105 to 90/100/110/120
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- Treants’ XP Bounty increased from 20 to 30
- Treants’ Gold Bounty increased from 12-16 to 14-20
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- Base armor increased by 1
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- Darkness causes enemy vision to be reduced by 25% (affects heroes, creeps and wards)
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- Spiked Carapace no longer stuns your hero when your summoned units proc it (the summoned units get stunned instead)
- Impale no longer has unit targeting, it is now only a point targeted spell
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- Ignite duration increased from 4/5/6/7 to 5/6/7/8
- Ignite is now dodgeable
- Ignite can now multicast to cast at a random enemy unit in 1400 AoE (prioritizes ones that do not already have the debuff)
- Unrefined Fireblast cooldown reduced from 10 to 6
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- Degen Aura AoE increased from 315 to 350
- Degen Aura stickiness increased from 0.5 seconds to 1.0
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- Stifling Dagger shares the same crit chance/factor as Coup de Grace
- Stifling Dagger is now dodgeable
- Stifling Dagger damage rescaled from 50/100/150/200 to 60/100/140/180
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- Spirit Lance is now dodgeable
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- Can now use Blink Dagger
- If you hook a unit onto an unpathable ledge, the unit gains free pathing for 5 seconds
- Flesh Heap magic resistance reduced from 4/8/12/16% to 6/8/10/12%
- Dismember Scepter strength multiplier increased from 0.75 to 1.0
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- Decrepify damage amp on allies reduced from 40% to 25%
- Decrepify damage amp on enemies increased from 40% to 50%
- Nether Ward now requires 3 hits to kill instead of 75/150/225/300 HP (heroes hurt it for 1, others for 0.25)
- Life Drain restores mana if it tries to heal you while you are full hp when targeting heroes
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- Shadow Strike manacost rescaled from 80/100/120/140 to 110
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- Smoke Screen cast range increased from 425 to 550
- Riki is no longer revealed out of Permanent Invisibility when he casts spells or uses items
When he starts his attack from Blink Strike, he will be revealed.
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- Telekinesis cooldown increased from 18 to 22
- Rubick can no longer steal the Aghanim upgrade of the enemy if they have Aghanim and he doesn’t
- Added Aghanim’s upgrade: reduces cooldown from 20/18/16 to 5, increases cast range from 1000 to 1400 and makes all stolen spells be considered to have their Aghanim’s upgrade
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- Sand Storm dps increased from 20/40/60/80 to 25/50/75/100
- Epicenter attack speed slow is now same as movement speed slow (10%->30%)
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- Shadow Poison AoE increased from 180 to 190
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- Mass Serpent Ward count increased from 8 to 10
- Changed Mass Serpent Ward placement structure
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- Intelligence Steal is an innate part of the hero rather than an element of Glaives of Wisdom
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- Base Intelligence increased by 5
- Removed Mortal Strike active
- Vampiric Aura now provides full effectiveness on ranged units
- Reincarnation slow increased from 30% to 50%
- Reincarnation slow AoE increased from 700 to 900
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- Int growth increased from 3.2 to 3.6
- Added Aghanim’s upgrade: reduces Mystic Flare’s cooldown from 60/40/20 to 20/10/0
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- Amplify Damage armor reduction increased from 8/14/20 to 10/15/20
- Sprint speed increased from 20/27/33/40% to 20/28/36/44%
- Sprint manacost removed (was 50)
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- Shadow Dance duration reduced from 5.5 to 4
- Shadow Dance cooldown increased from 25 to 65
- Shadow Dance can no longer be revealed by Truesight
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- Take Aim attack range bonus increased from 75/150/225/300 to 80/160/240/320
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- You can now continuously use Reality on your illusions
- Reality cast point improved from 0.3 to 0
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- Base attack time nerfed from 1.7 to 1.9
- Greater Bash no longer works while doomed
- Nether Strike now uses 1.2 Cast Time instead of a 1 sec magic immune delay (can be interrupted as a result)
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- Kraken Shell damage block increased from 7/14/21/28 to 9/18/27/36
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- Chakram manacost increased from 75/125/175 to 100/150/200
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- Craggy Exterior chance increased from 6/12/18/24% to 10/15/20/25%
- Craggy Exterior stun duration increased from 1.2 to 1.2/1.3/1.4/1.5
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- Leech Seed damage per pulse reduced from 30/45/60/75 to 24/36/48/60
- Leech Seed number of pulses increased from 4 to 6 (duration from 3 to 4.5)
- Living Armor cooldown rebalanced from 15 to 32/26/20/14
- Living Armor manacost increased from 25 to 50
- Nature’s Guise cast point improved from 0.5 to 0.3
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- Berserker’s Rage movespeed bonus rebalanced from 20/20/20/30 to 10/20/30/40
- Whirling Axes (Melee) damage reduced from 125/175/225/275 to 75/125/175/225
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- Frozen Sigil now requires a constant number of hits (3/3/4/4) instead of 200/220/240/260 HP (heroes hurt it for 1, others for 0.25)
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- Decay steal duration increased from 25/30/35/40 to 40
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- Can now use Blink Dagger
- If you Netherswap a unit onto an unpathable ledge, the unit gains free pathing for 5 seconds
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- Poison Nova no longer ignores invis/fogged units
- Venomous Gale no longer ignores invis units
- Venomous Gale damage over time rebalanced from 15/30/45/60 to 0/30/60/90
- Poison Sting duration increased from 6/8/10/12 to 6/9/12/15
- Poison Sting dps no longer dispels healing or disables dagger
- Plague Wards now have Poison Sting for 50% of the damage at the current skilled level (When both Venomancer and a Plague Ward affect a target, only the highest dps is applied)
- Plague Wards XP bounty increased from 12/12/25/25 to 20/25/30/35
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- Poison Attack cooldown reduced from 4/3/0/0 to 0
- Corrosive Skin no longer works while doomed
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- Fatal Bonds now links the closest units to the initial target, instead of randomly choosing targets in its AoE
- Upheaval cast range increased from 700 to 1200
- Upheaval duration increased from 10 to 12
- Removed Chaotic Offering 100 impact damage
- Chaotic Offering Golem armor increased from 5/7/10 to 6/9/12
- Chaotic Offering manacost increased from 200/250/300 to 200/300/400
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- Base attack time nerfed from 1.7 to 1.8
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- Focus Fire remains sticky on the target you cast it on
This means that you can change targets and when you return to the original target, your attack speed bonus will resume.
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- Death Ward cast range increased from 400 to 600
- Voodoo Restoration AoE increased from 350 to 500
- Voodoo Restoration manacost over time reduced from 8/14/20/26 to 8/12/16/20 (50% of the heal amount)
- Paralyzing Casks now lasts 5 seconds on illusions (same as creep duration)
ITEMS
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- Movement speed bonus reduced from 60 to 55
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- Unholy Strength STR gain is provided over 0.7 seconds
- Unholy Strength has no toggle on or off cooldown
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- Recipe cost increased from 1300 to 1375
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- Damage disable no longer ignores self damage
This means stuff like Rot will trigger it, but HP loss like Soul Ring will not.
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- Now gives the +10 damage from its components
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- Now prioritizes nearby structures first within 325 AoE from targeting position (when ground targeted)
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- Gold cost increased from 600 to 650
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- Is no longer shareable (but can still be used on a target ally)
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- Slow increased from 10 to 15%
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- Cyclone cooldown reduced from 30 to 25
- Movement speed bonus increased from 35 to 40
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- Eye of Skadi MS/AS slow increased from 30/20 to 35/35
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- Cannot be purchased until 3 minutes after creeps spawn
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- Gold cost increased from 850 to 900
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- Transmute no longer works against Necronomicon units
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- Gold cost increased from 100 to 115
- Is no longer shareable (but can still be used on a target ally)
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- Dominate can no longer control Necronomicon units
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- Gold cost reduced from 2100 to 2000
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- Linken’s Sphere can now be cast on an allied hero to transfer the buff
When on cooldown it does not work on you. Goes into cooldown when cast and once the buff is used up.
If the cooldown ends and the buff has not been used up, the buff ends and does not trigger another cooldown.
700 cast range.
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- Chain Lightning AoE increased from 500 to 900
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- Static Charge radius around attacker increased from 300 to 450
- Static Charge hit count increased from 3 to 5
- Chain Lightning AoE increased from 500 to 900
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- Summoned units duration increased from 35 to 40
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- Duration increased from 6 to 7 minutes
- Killing Observer Wards now grants a 50 gold bounty
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- Movement speed bonus reduced from 55 to 50
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- Barrier AoE increased from 500 to 900
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- Movement speed bonus reduced from 55 to 50
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- Burn Damage AoE increased from 650 to 700
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- Now gives the +10 attack speed from its components
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- Cripple cooldown reduced from 16 to 12
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- Movement speed bonus increased from 12 to 16%
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- Duration increased from 3 to 4 minutes
- No longer gives permanent vision around it
- Gives ground vision in a 150 area around it for 12 seconds when placed
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- Fade delay reduced from 2.4 to 1.8
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- Shadow Walk cooldown increased from 18 to 28
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- Smoked units are now always hidden until the buff is removed (rather than being hidden only from minimap and partially from world)
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- Charges increased from 3 to 4
- Gold cost increased from 90 to 125
- Is no longer shareable
- Tango can be targeted on an allied hero to create a 1 charge non-stacking tango item in their inventory. If the inventory is full, the item will be placed on the ground. This item has a 60s cooldown.
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- Reworked Tranquil Boots
Previous Tranquil Boots
=========================
Active Boots:
+ 75 Movement speed
+ 3 Armor
+ 3 HP RegenerationAbility: Heal – Restores 250 HP over 20 seconds while out of combat. 60s cooldown. 25 mana cost.Broken Boots:
+ 25 Movement speed
Restores when the last 10 seconds don’t have 3 instances of damage.Can be disassembledNew Tranquil Boots
=========================
Active Boots:
+ 85 Movement speed
+ 4 Armor
+ 10 HP RegenerationBroken Boots:
+ 60 Movement speed
+ 4 Armor
Restores when you haven’t attacked or been attacked in the last 13 seconds.Cannot be disassembled.
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- Soul Release cooldown reduced from 10 to 7
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- Damage Block chance increased from 70 to 80%
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- Now uses Null Talisman instead of Robe of the Magi (from +12 int to +6 int, +3 str, +3 agi, +3 dmg)
- Magic weakness duration increased from 20 to 25 seconds
* Broodmother and Slark are temporarily disabled from CM, they will be added back shortly.
Neutral Creep Updates
Minor fix to some of the neutral creeps.
Hill Troll Priest
The Hill Troll Priest’s heal ability now can be autocasted. (Dominate the Troll, send it to the middle lane, tell your solo to play aggressive and watch as the enemy mid hero cries)
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Ogre Frostmage
The legacy keybinding for Ogre Frostmage’s Frost Armour has now been fixed.
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Cosmetic Item Updates
We have a minor update to one of Lion’s existing cosmetic items.
Lion’s Cosmetic Items
Lion’s recently added Stone Infusion demon arm has been updated with a new texture and now has a particle effect.
Comparison Slider
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New vs Old
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Updated Armoury Image
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Old Armoury Image
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New Particle Effect
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New League Passes
We have a number of new League Passes in this update, full descriptions will be available when the patch reaches the main client.
Hungarian Premier League
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Techlabs Cup Grand Final
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Fragbite Masters
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European Elite League
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OZone Cup
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SteelSeries Malaysia Cup
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6.79 Updates
With the changes introduced with 6.79 we have had a number of alterations and visual updates t0 Dota 2 to reflect the updates.
Buyback Update
The buyback tooltip has been updated to reflect the changes introduced with 6.79. (The gold icon will flash red until this debuff finishes)
- Buyback prevents gaining unreliable gold (creeps, neutrals, etc) until your normal respawn time finishes
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XP AoE Update
- XP AoE increased from 1200 to 1300
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Neutral Camp Updates
The small and medium camps for both teams have now been swapped around.
- Swapped the medium pullable Neutral Camp with the small camp
New Small Camp Location (aka Pull Camp)
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New Medium Camp Location
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Roshan Updates
The spectator timer for Roshan has been updated to reflect the change to his respawning.
- Roshan will respawn at a random time between 8 and 11 minutes after death
Before 8 Minutes
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After 8 Minutes
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The Aegis has also been updated and will now trigger a regen if it expires unused. (Same effect as the regen rune)
- When Aegis expires unused, it heals the hero fully over 5 seconds (regen dispels on damage from players or buildings)
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Armlet of Mordiggian Updates
The Armlet has been reworked and now provides the strength gain over a 0.7 second period.
- Unholy Strength STR gain is provided over 0.7 seconds
- Unholy Strength has no toggle on or off cooldown
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Linken’s Sphere Updates
The Linken Sphere now has an active ability that lets you cast the buff onto an allied hero.
- Linken’s Sphere can now be cast on an allied hero to transfer the buff
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Tango Updates
With consumables no longer being allowed to share the Tango has been updated to allow you to use it on an allied hero to provide them with a new Shared Tango. (This is technically a brand new item that has been added to the game)
- Tango can be targeted on an allied hero to create a 1 charge non-stacking tango item in their inventory. If the inventory is full, the item will be placed on the ground. This item has a 60s cooldown.
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Axe’s Updates
Axe can now perform a full slam dunk on the entire enemy team if they are within the threshold.
- Culling Blade no longer goes on cooldown if it successfully kills a hero
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Batrider’s Updates
- Flaming Lasso cast range reduced from 175 to 100
New Lasso Range
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Old Lasso Range
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Beastmaster’s Updates
- Call of the Wild now has two abilities for summoning each unit independently
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Bloodseeker’s Updates
- Thirst no longer grants full hero vision around low HP targets, it only shows their model
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Broodmother’s Updates
Broodmother has had a number of updates to her Spin Web ability.
- Spin Web AoE increased from 650 to 900
- Spin Web cast range increased from 600 to 1000
- Spin Web cast point nerfed from 0.2 to 0.4
- Spin Web no longer destroys trees
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We also have the addition of Broodmother being able to move completely unobstructed in her webs.
- Broodmother now has completely unobstructed movement when under the web (can walk over cliffs, trees, etc)
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Clockwerk’s Updates
Clockwerk’s cogs will now cause trees to be destroyed if they knock back a hero into one. (To prevent strange interactions with the cog hero position)
- Units knocked back by Power Cogs destroy trees in 100 AoE around where they land
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Juggernaut’s Updates
Juggernaut can now use items during Omnislash.
- Fixed not being able to use items during Omnislash
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Nightstalker’s Updates
Nigthstalker has had an update to his Darkness ability which now causes a 25% reduction to the enemy vision.
- Darkness causes enemy vision to be reduced by 25% (affects heroes, creeps and wards)
Hero Vision Reduction
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Creep Vision Reduction
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Ward Vision Reduction
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Ogre Magi’s Updates
Ogre Magi’s Ignite can now multicast and fire multiple bottles.
- Ignite can now multicast to cast at a random enemy unit in 1400 AoE (prioritizes ones that do not already have the debuff)
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Pugna’s Updates
When Pugna reaches full health and uses Life Drain he will start to restore mana instead. (It will also change the colour of his Life Drain’s visual effect)
- Life Drain restores mana if it tries to heal you while you are full hp when targeting heroes
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Riki’s Updates
Riki can now be a super ninja and cast items whilst invisible (and remain invisible).
- Riki is no longer revealed out of Permanent Invisibility when he casts spells or uses items
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Shadow Shaman’s Updates
Serpent Ward count increase to 10 along with a new layout.
- Mass Serpent Ward count increased from 8 to 10
- Changed Mass Serpent Ward placement structure
- Changed Mass Serpent Ward placement structure
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UI Updates
We have had some minor UI updates in the new 6.79 patch.
Armoury UI
The Armoury images for the taunts has been updated with a new style.
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Scoreboard UI
The end of game scoreboard will now display links showing the people that queued up together in a party.
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Back End Changes
Updated Strings
New tool tip string for the updated buyback window.
"DOTA_StatTooltip_Buyback_GoldLimit" "No Unreliable Gold for %s1"
A couple new in game HUD error messages (Transmute is for the Midas).
"dota_hud_error_cannot_dominate" "Cannot Dominate this unit"
"dota_hud_error_cannot_transmute" "Cannot Transmute this unit"
New store banner strings for the sets from this patch.
"StoreBanner_Header_AM_TheClergyAsceticSet" "Anti-Mage: The Clergy Ascetic Set"
"StoreBanner_Text_AM_TheClergyAsceticSet" "Thou art denied all pleasures save those of fashion!"
"StoreBanner_Header_SHADOWSHAMAN_EkiSet" "Shadow Shaman: Eki Spiritual Implements Set"
"StoreBanner_Text_SHADOWSHAMAN_EkiSet" "Send them to the great gone by!"
"StoreBanner_Header_BLOODSEEKER_ScarletRavenSet" "Bloodseeker: Ardor of the Scarlet Raven Set"
"StoreBanner_Text_BLOODSEEKER_ScarletRavenSet" "The birdbaths of Xhacatocatl are filled with blood..."
"StoreBanner_Header_BM_SteelwebSet" "Broodmother: Steelweb of Pytheos Set"
"StoreBanner_Text_BM_SteelwebSet" "Let's see them step on this!"
"StoreBanner_Header_BM_WebofThornsSet" "Broodmother: Web of Thorns Set"
"StoreBanner_Text_BM_WebofThornsSet" "All the better to guard her brood."
"StoreBanner_Header_SILENCER_GuardianofSilenceSet" "HUD: Tremor"
"StoreBanner_Text_SILENCER_GuardianofSilenceSet" "Quiet their screams."
"StoreBanner_Header_RIKI_HighbornReckoningSet" "Rikimaru: Highborn Reconing Set"
"StoreBanner_Text_RIKI_HighbornReckoningSet" "Your enemies will pay dearly."
"StoreBanner_Header_INVOKER_MnemonusArcanusSet" "Invoker: Mnemonus Arcanus Set"
"StoreBanner_Text_INVOKER_MnemonusArcanusSet" "Solar vestments won by wizardly cunning."
"StoreBanner_Header_JUGG_GwimyeonWarrior" "Juggernaut: Arms of the Gwimyeon Warrior Set"
"StoreBanner_Text_JUGG_GwimyeonWarrior" "Make them fear your face!"
"StoreBanner_Header_WARD_CelestialObservatory" "Ward: Celestial Observatory"
"StoreBanner_Text_WARD_CelestialObservatory" "Your eyes on the skies."
"StoreBanner_Header_WARD_WardingGuise" "Ward: Warding Guise"
"StoreBanner_Text_WARD_WardingGuise" "Let it keep an eye out for you."
Unreleased Custom Wards
We have two new additional custom cosmetic wards in this patch, both were winners in the Nexon Workshop competition.
Celestial Observatory
“Your eyes on the skies.”
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SFM Model Viewer Shot
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Warding Guise
“Let it keep an eye out for you.”
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SFM Model Viewer Shot
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Unreleased Cosmetic Item Sets
We also have a number of new cosmetic item sets as well. (A number of these sets are still missing model files)
Anti-Mage’s Items
The Clergy Ascetic Set
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Contains
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SFM Model Viewer Shots
The hood model is missing.
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Blood Seeker’s Items
Ardor of the Scarlet Raven Set
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Contains
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SFM Model Viewer Shots
The weapon models are currently missing.
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Broodmother’s Items
Web of Thorns Set
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Contains
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SFM Model Viewer Shots
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Second Set
Steelweb of Pytheos Set
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Contains
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SFM Model Viewer Shots
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Invoker’s Items
Mnemonus Arcanus Set
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Contains
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SFM Model Viewer Shots
The bracer’s model is currently missing.
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Juggernaut’s Items
This is the Juggernaut set that won the Nexon Workshop competition.
Arms of the Gwimyeon Warrior Set
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Contains
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SFM Model Viewer Shots
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Riki’s Items
Highborn Reconing Set
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Contains
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SFM Model Viewer Shots
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Shadow Shaman’s Items
Eki Spiritual Implements Set
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Contains
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SFM Model Viewer Shots
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The set also features a custom Serpent Ward.
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Silencer’s Items
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Contains
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SFM Model Viewer Shots
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Item Drop List Updates
We have another batch of updates to the in game item drop lists.
Common Items Drop List
- ”Dark Ruin Mantle”
- ”Gauntlets of the Crypt Guardian”
+ ”Hare Hunt Shoulders”
+ “Hare Hunt Sleeves”
- ”Pauldrons of the Crypt Guardian”
- ”Royal Cape of the Great Grey”
- ”Sigil Belt of the Great Grey”
- ”Spellbinder’s Forgotten Greatstaff”
- “The Twisted Arc”
- ”Tribal Stone Vambrace”
Uncommon Items Drop List
- ”Armor of the Twisted Arc”
- ”Battle Claws of the Great Grey”
- ”Bow of the Crypt Guardian”
- ”Bracers of the Twisted Arc”
- ”Comb of the Great Grey”
- ”Dark Ruin Gaze”
- ”Dark Ruin Helm”
- ”Demon Quiver of the Crypt Guardian”
- ”Girdle of the Nimble Edge”
+ ”Hare Hunt Cape”
+ ”Hare Hunt Rifle”
- ”Helm of the Nimble Edge”
- ”Housemark of the Great Grey”
- ”Leaf of the Nimble Edge”
- ”Spellbinder’s Catalytic Mantle”
- “Tribal Stone Edge”
- ”Tribal Stone Horns”
Mythical Items Drop List
- “Hellstrider”
Rare Items Drop List
- ”Belt of the Twisted Arc”
- ”Cloak of the Nimble Edge”
- ”Dark Ruin Crusher”
+ ”Hare Hunt Hat”
- ”Helm of the Twisted Arc”
- ”Horns of the Crypt Guardian”
- ”Pauldron of the Nimble Edge”
- ”Spellbinder’s Mask of Shaping”
- “Spellbinder’s Tattered Cloak”
- ”Tribal Stone Pauldron”
Other Changes
Some minor particle updates with the addition of a new courier trail.
Stone Rift Courier Trail Particle Effect
The Stone Rift courier trail is very similar to the Crystal Rift effect that came out earlier in the year however the new effect is specifically in a separate file and can altered to any colour.
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