Pages

Sunday, October 20, 2013

6.79 Changelog

We now have the changelog for the next version of Dota it includes a number of core balance and visual changes. Currently the update is only available on the Dota 2 test client however it should be moved onto the main client next week.
Dota2_Splash_JuggerGhost

Front End Changes

6.79 Changelog

6.79 will initially ship to Dota 2 first and then as an update to the original Dota Warcraft 3 map at some point in the future.
General
- Buyback prevents gaining unreliable gold (creeps, neutrals, etc) until your normal respawn time finishes
- When buying back, 25% of the remaining respawn time will be added to your next death
- Creeps now meet a bit closer to the tower in your offlane
- Ranged Heroes now get the same denied experience as melee heroes (instead of less)
- XP AoE increased from 1200 to 1300
- Non-Ancient Neutrals now split XP with all heroes in the AoE instead of just the team that killed them
- Swapped the medium pullable Neutral Camp with the small camp
- A neutral creeps camp will no longer spawn the same set of neutral creeps twice in a row
- Small reduction to the pull timing duration of the mid Radiant and mid-top Dire camp
- Satyr Mindstealer XP bounty reduced from 88 to 62
- Satyr Tormentor XP bounty reduced from 155 to 119
- Mud Golems XP bounty reduced from 119 to 88
- Mud Golems armor reduced from 4 to 2
- Dark Troll Summoner bounty XP reduced from 155 to 119
- Hellbear Smasher HP reduced from 1100 to 950
- Hellbear armor reduced from 5 to 3
- Satyr Trickster’s Purge cast point improved from 0.5 to 0.2
- Dragon Ancient Neutral Camp now have flying movement capability
- Fixed Neutral Envenomed Weapons debuff dispelling regen items
- Day/Night length decreased from 6 to 4 minutes
- The following heroes now have the standard 800 night vision: Drow Ranger, Mirana, Puck, Leshrac, Enchantress, Ancient Apparition, Meepo and Treant Protector
- Roshan will respawn at a random time between 8 and 11 minutes after death
- When Aegis expires unused, it heals the hero fully over 5 seconds (regen dispels on damage from players or buildings)
- Starting gold increased from 603 to 625
- Random Gold bonus reduced by 50
- Gold for ending a spree changed from 75->600 (3x->10x) to 125->1000
- Your gold income is now 1 per 0.6 seconds, up from 1 per 0.8 seconds
- Tower last hit bonus gold increased from 100-200 to 150-250
- Melee Barracks HP regen increased from 2.5 to 5
- Ranged Barracks HP regen decreased from 2.5 to 0
- Ranged Barracks HP reduced from 1500 to 1200 and armor increased from 5 to 10 (same EHP vs physical damage)
- Evasion now stacks diminishingly
- Can no longer orb-attack while attack restricted (such as Ethereal or Frostbite)
- The following abilities no longer automatically ignore backswing time by default: Rupture, Malefice, Venomous Gale, Stifling Dagger, Flamebreak, Wave of Terror, Shadow Word and Power Cogs
Heroes
 Abaddon
- Base armor reduced by 1
- Myst Coil self damage increased from 50/75/100/125 to 75/100/125/150
- Aphotic Shield is now dispellable
- Borrowed Time no longer activates while Doomed
 Alchemist
- Chemical Rage no longer provides 250/500/750 bonus HP
- Chemical Rage HP regen increased from 15/30/60 to 50/75/100
 Ancient Apparition
- Ice Vortex cooldown reduced from 5 to 4
- Ice Blast cooldown reduced from 45 to 40
- The Chilling Touch buff is now always applied to Ancient Apparition even if he is not within the target area
- Chilling Touch cooldown reduced from 50/46/42/38 to 50/42/34/26
 Axe
- Berserker’s Call AoE increased from 275 to 300
- Battle Hunger duration reduced from 10/13/16/19 to 10/12/14/16
- Battle Hunger damage reduced from 15/21/27/33 to 15/20/25/30
- Battle Hunger movement speed slow/bonus increased from 8% to 10%
- Battle Hunger is now dispellable
- Counter Helix cooldown reduced from 0.55/0.5/0.45/0.4 to 0.45/0.4/0.35/0.3
- Counter Helix now hits siege units
- Culling Blade no longer goes on cooldown if it successfully kills a hero
- Culling Blade threshold reduced from 300/450/625 to 250/350/450 (Aghanim upgraded version is still 300/450/625)
- Culling Blade speed bonus increased from 25% to 40% and AoE from 600 to 900
- Culling Blade 40% speed bonus now applies to attack speed as well
- Culling Blade Aghanim allied buff duration increased from 6 to 10
- Culling Blade manacost reduced from 150/200/250 to 60/120/180
 Batrider
- Base damage reduced from 48-52 to 38-42
- Vision reduced from 1400 to 1200
- Flaming Lasso cast range reduced from 175 to 100
 Beastmaster
- Inner Beast AoE reduced from 1000 to 900 (standard aura AoE)
- Inner Beast attack speed rescaled from 18/26/32/40 to 15/25/35/45
- Call of the Wild now has two abilities for summoning each unit independently
- Call of the Wild manacost reduced from 25 to 15 and cast point improved from 0.5 to 0.3
 Bloodseeker
- Base movement speed reduced from 305 to 300
- Thirst is now global instead of 6000 range
- Thirst bonus now stacks for each unit that is low HP
- Thirst HP threshold increased from 20/30/40/50% to 50%
- Thirst movement speed bonus reduced from 15/25/35/45% to 7/14/21/28%
- When Thirst is active, movement speed cap is removed on your hero
- Thirst no longer provides armor bonus
- Thirst provides bonus 7/14/21/28 damage
- Thirst no longer grants full hero vision around low HP targets, it only shows their model
- Thirst no longer lasts for an extra 3 seconds when the target is dead
 Brewmaster
- Base agility increased from 16 to 22
- Drunken Haze affects a 200 AoE around the target
- Thunder Clap is now dispellable
- Primal Split selection order is now Earth/Storm/Fire
- Reworked Primal Split Aghanim upgrade.
No longer upgrades any stats, cd, duration, etc on Aghanim.
Instead, it now grants Thunderclap to Earth, Drunken Haze to Storm, and Drunken Brawler to Fire.
The skills granted are at the same level as Brewmaster’s skills.
Cooldowns are independent of the original Brewmaster.
 Bristleback
- Attack point improved from 0.4 to 0.3
- Viscous Nasal Goo is now dispellable
- Viscous Nasal Goo cast point improved from 0.4 to 0.3
- Warpath max stacks increased from 5 to 5/6/7
- Warpath stack duration increased from 10 to 14
 Broodmother
- Spin Web AoE increased from 650 to 900
- Spin Web cast range increased from 600 to 1000
- Spin Web cast point nerfed from 0.2 to 0.4
- Spin Web no longer destroys trees
- Broodmother now has completely unobstructed movement when under the web (can walk over cliffs, trees, etc)
- Removed buffer time when leaving Spin Web (you now immediately lose your regen/movement/pathing/invis bonuses)
 Centaur Warrunner
- Stampede slow duration increased from 1.25 seconds to 1.5
 Chaos Knight
- Chaos Bolt damage and stun values are now inversely related
 Chen
- Test of Faith teleport is now dispellable
- Hand of God cooldown increased from 140/130/120 to 160/140/120
 Clinkz
- Searing Arrows damage increased from 20/30/40/50 to 30/40/50/60
- Searing Arrows manacost increased from 8 to 10
- Searing Arrows is no longer blocked by magic immunity
 Clockwerk
- Units knocked back by Power Cogs destroy trees in 100 AoE around where they land
 Crystal Maiden
- Freezing Field AS/MS AoE slow increased from -20/-30 to -30/-30
- Freezing Field Scepter AS/MS AoE slow increased from -50/-30 to -50/-50
 Dark Seer
- Vacuum cooldown increased from 24 to 28
 Dazzle
- Weave duration rescaled from 12/18/24 to 20
- Weave armor per second rescaled from 1 to 0.75/1/1.25 (scepter is 1/1.25/1.5)
- Poison Touch damage increased from 8/16/24/32 to 14/20/26/32 (7 seconds worth)
- Poison Touch is now dodgeable
- Poison Touch slow timings reworked
Previous Poison Touch:
=========================
Lvl 1
Slow target by 33% for 1 second
Lvl 2
Slow target by 33% for 1 second, then slow target by 66% for 1 second
Lvl 3
Slow target by 33% for 1 second, then slow target by 66% for 1 second, then stun target for 1 second
Lvl 4
Slow target by 33% for 1 second, then slow target by 66% for 1 second, then stun target for 1 second
Ministuns for 0.01 seconds at the start.

New Poison Touch:
==================
Lvl 1
Slow target by 33% for 3 seconds
Lvl 2
Slow target by 33% for 2 seconds, then slow target by 66% for 1 second
Lvl 3
Slow target by 33% for 1 second, then slow target by 66% for 1 second, then slow target by 100% for 1 second
Lvl 4
Slow target by 33% for 1 second, then slow target by 66% for 1 second, then stun target for 1 second

Ministuns for 0.01 seconds at the start.
 Death Prophet
- Exorcism Spirit damage increased from 43-48 to 53-58
 Disruptor
- Kinetic Field AoE increased from 300 to 325
- Glimpse cooldown reduced from 60/50/40/30 to 65/50/35/20
- Static Storm AoE increased from 375 to 450
- Static Storm max damage increased from 170/220/270 to 200/250/300
- Added Aghanim’s upgrade: Static Storm silences items, and lasts an extra 2 seconds
 Doom
- Doom cooldown reduced from 110 to 100
- Doom now removes positive buffs on the target before applying the debuff
- Doom Aghanim AoE requirement increased from 550 to 900
This is the AoE that is considered when freezing the duration of Aghanim upgraded Doom.
 Drow Ranger
- Precision Aura damage ratio increased from 16/20/24/28% to 18/24/30/36%
- Precision Aura no longer affects creeps
- Precision Aura can now be manually casted to affect creeps globally for 30 seconds (120 cd)
- Marksmanship attribute negation AoE increased from 375 to 400
 Earthshaker
- Enchant Totem damage increased from 75/150/225/300% to 100/200/300/400%
- Fissure range increased by 100
 Elder Titan
- Ancestral Spirit damage reduced from 120/160/200/240 to 80/120/160/200
 Enigma
- Midnight Pulse dps increased from 3/4/5/6% to 4/5/6/7%
- Added Aghanim’s upgrade: Adds Midnight Pulse damage to your Black Hole. This damage stacks with Midnight Pulse.
 Enchantress
- Untouchable attack speed slow increased from 20/50/80/110 to 30/60/90/120
 Faceless Void
- Timewalk slow rescaled from 25/30/35/40% to 20/30/40/50%
- Chronosphere AoE increased from 400 to 450
 Huskar
- Agility reduced from 20 + 2.4 to 15 + 1.4
- Berserker’s Blood is now disabled by Doom
 Invoker
- EMP restores Invoker for 50% of the mana it drains from heroes (excluding illusions)
- Invoke Max Spells rescaled from 1/2/2/2 to 2
 Io
- Tether now does a -100% MS/AS slow instead of a stun
 Jakiro
- Liquid Fire is now a castable Attack Orb (same cooldown, no mana cost)
 Juggernaut
- Healing Ward movement speed increased from 300 to 450
- Omnislash Scepter cooldown reduced from 110/100/90 to 70
- Omnislash no longer stops if the target is Ethereal (it still doesn’t do damage)
- Fixed not being able to use items during Omnislash
 Keeper of the Light
- Blinding Light now destroys trees in a 150 AoE around where the target is pushed
 Kunkka
- X Marks The Spot cooldown reduced from 16 to 13
- Ghost Ship damage increased from 350/450/550 to 400/500/600
 Leshrac
- Diabolic Edict cast point improved from 0.7 to 0.5
- Pulse Nova scepter damage increased from 88/133/177 to 100/150/200
 Lich
- Frost Armor has half effect against ranged heroes
- Frost Armor slow now stacks with the slow from Frost Nova
- Sacrifice cooldown increased from 35/30/25/20 to 44/36/28/20
- Sacrifice mana gain increased from 15/30/45/60% to 25/40/55/70%
- Sacrifice no longer denies enemy XP
- Sacrifice now converts your own creep for XP (shared in AoE as normal creep xp bounty)
 Lifestealer
- Rage cooldown increased from 17 to 19
- Open Wounds and Infest cast points increased from 0.01 to 0.2
 Lina
- Attack range increased from 635 to 650
 Lion
- Mana Drain duration increased from 4 to 5
- Hex cooldown increased from 15 to 30/25/20/15
- Hex duration increased from 1.75/2.5/3.25/4 to 2.5/3/3.5/4
 Lone Druid
- Base movement speed increased from 315 to 325 (still 280 in True Form)
- Spirit Bear XP bounty increased from 196 to 300
 Luna
- Moon Glaive can now bounce back on the same units if it already hit all other units nearby
- Moon Glaive bounce damage reduced from -30% to -35%
- Eclipse Scepter beam count limit per target removed
 Lycanthrope
- Armor increased by 1 (Shapeshift total armor is still the same as before)
- Base damage increased by 5
- Howl bonus damage for non-hero units increased from 4/8/12/16 to 5/10/15/20
- Wolves magic resistance increased from 50% to 80%
 Magnus
- Turn rate improved from 0.5 to 0.8
 Medusa
- Mystic Snake now does Pure damage to units in Stone Form
 Meepo
- Base armor reduced by 1
- Turn rate improved from 0.5 to 0.65
- Earthbind cast point improved from 0.5 to 0.3
- Divided We Stand leveling rebalanced from 6/11/16 to 4/11/18
- Removed 30% stat sharing on non-aghanim Divided We Stand
 Mirana
- Leap AoE AS/MS speed bonus is granted at the cast location rather than the destination
- Leap AoE AS bonus increased from 4/8/12/16 to 8/16/24/32
 Morphling
- Morph level 4 shift rate improved from 0.25 to 0.2
 Naga Siren
- Rip Tide AoE reduced from 450 to 350
- Ensnare manacost increased from 75/85/95/105 to 90/100/110/120
 Nature’s Prophet
- Treants’ XP Bounty increased from 20 to 30
- Treants’ Gold Bounty increased from 12-16 to 14-20
 Necrolyte
- Base armor increased by 1
 Night Stalker
- Darkness causes enemy vision to be reduced by 25% (affects heroes, creeps and wards)
 Nyx Assassin
- Spiked Carapace no longer stuns your hero when your summoned units proc it (the summoned units get stunned instead)
- Impale no longer has unit targeting, it is now only a point targeted spell
 Ogre Magi
- Ignite duration increased from 4/5/6/7 to 5/6/7/8
- Ignite is now dodgeable
- Ignite can now multicast to cast at a random enemy unit in 1400 AoE (prioritizes ones that do not already have the debuff)
- Unrefined Fireblast cooldown reduced from 10 to 6
 Omniknight
- Degen Aura AoE increased from 315 to 350
- Degen Aura stickiness increased from 0.5 seconds to 1.0
 Outworld Devourer
- Base damage reduced by 3
- Items no longer trigger Essence Aura
 Phantom Assassin
- Stifling Dagger shares the same crit chance/factor as Coup de Grace
- Stifling Dagger is now dodgeable
- Stifling Dagger damage rescaled from 50/100/150/200 to 60/100/140/180
 Phantom Lancer
- Spirit Lance is now dodgeable
 Pudge
- Can now use Blink Dagger
- If you hook a unit onto an unpathable ledge, the unit gains free pathing for 5 seconds
- Flesh Heap magic resistance reduced from 4/8/12/16% to 6/8/10/12%
- Dismember Scepter strength multiplier increased from 0.75 to 1.0
 Pugna
- Decrepify damage amp on allies reduced from 40% to 25%
- Decrepify damage amp on enemies increased from 40% to 50%
- Nether Ward now requires 3 hits to kill instead of 75/150/225/300 HP (heroes hurt it for 1, others for 0.25)
- Life Drain restores mana if it tries to heal you while you are full hp when targeting heroes
 Queen of Pain
- Shadow Strike manacost rescaled from 80/100/120/140 to 110
 Riki
- Smoke Screen cast range increased from 425 to 550
- Riki is no longer revealed out of Permanent Invisibility when he casts spells or uses items
When he starts his attack from Blink Strike, he will be revealed.
 Rubick
- Telekinesis cooldown increased from 18 to 22
- Rubick can no longer steal the Aghanim upgrade of the enemy if they have Aghanim and he doesn’t
- Added Aghanim’s upgrade: reduces cooldown from 20/18/16 to 5, increases cast range from 1000 to 1400 and makes all stolen spells be considered to have their Aghanim’s upgrade
 Sand King
- Sand Storm dps increased from 20/40/60/80 to 25/50/75/100
- Epicenter attack speed slow is now same as movement speed slow (10%->30%)
 Shadow Demon
- Shadow Poison AoE increased from 180 to 190
 Shadow Shaman
- Mass Serpent Ward count increased from 8 to 10
- Changed Mass Serpent Ward placement structure
 Silencer
- Intelligence Steal is an innate part of the hero rather than an element of Glaives of Wisdom
 Skeleton King
- Base Intelligence increased by 5
- Removed Mortal Strike active
- Vampiric Aura now provides full effectiveness on ranged units
- Reincarnation slow increased from 30% to 50%
- Reincarnation slow AoE increased from 700 to 900
 Skywrath Mage
- Int growth increased from 3.2 to 3.6
- Added Aghanim’s upgrade: reduces Mystic Flare’s cooldown from 60/40/20 to 20/10/0
 Slardar
- Amplify Damage armor reduction increased from 8/14/20 to 10/15/20
- Sprint speed increased from 20/27/33/40% to 20/28/36/44%
- Sprint manacost removed (was 50)
 Slark
- Shadow Dance duration reduced from 5.5 to 4
- Shadow Dance cooldown increased from 25 to 65
- Shadow Dance can no longer be revealed by Truesight
 Sniper
- Take Aim attack range bonus increased from 75/150/225/300 to 80/160/240/320
 Spectre
- You can now continuously use Reality on your illusions
- Reality cast point improved from 0.3 to 0
 Spirit Breaker
- Base attack time nerfed from 1.7 to 1.9
- Greater Bash no longer works while doomed
- Nether Strike now uses 1.2 Cast Time instead of a 1 sec magic immune delay (can be interrupted as a result)
 Sven
- Stormbolt cooldown reduced from 15 to 13
- Stormbolt is now dodgeable
 Tidehunter
- Kraken Shell damage block increased from 7/14/21/28 to 9/18/27/36
 Timbersaw
- Chakram manacost increased from 75/125/175 to 100/150/200
 Tiny
- Craggy Exterior chance increased from 6/12/18/24% to 10/15/20/25%
- Craggy Exterior stun duration increased from 1.2 to 1.2/1.3/1.4/1.5
 Treant Protector
- Leech Seed damage per pulse reduced from 30/45/60/75 to 24/36/48/60
- Leech Seed number of pulses increased from 4 to 6 (duration from 3 to 4.5)
- Living Armor cooldown rebalanced from 15 to 32/26/20/14
- Living Armor manacost increased from 25 to 50
- Nature’s Guise cast point improved from 0.5 to 0.3
 Troll Warlord
- Berserker’s Rage movespeed bonus rebalanced from 20/20/20/30 to 10/20/30/40
- Whirling Axes (Melee) damage reduced from 125/175/225/275 to 75/125/175/225
 Tusk
- Frozen Sigil now requires a constant number of hits (3/3/4/4) instead of 200/220/240/260 HP (heroes hurt it for 1, others for 0.25)
 Undying
- Decay steal duration increased from 25/30/35/40 to 40
 Vengeful Spirit
- Can now use Blink Dagger
- If you Netherswap a unit onto an unpathable ledge, the unit gains free pathing for 5 seconds
 Venomancer
- Poison Nova no longer ignores invis/fogged units
- Venomous Gale no longer ignores invis units
- Venomous Gale damage over time rebalanced from 15/30/45/60 to 0/30/60/90
- Poison Sting duration increased from 6/8/10/12 to 6/9/12/15
- Poison Sting dps no longer dispels healing or disables dagger
- Plague Wards now have Poison Sting for 50% of the damage at the current skilled level (When both Venomancer and a Plague Ward affect a target, only the highest dps is applied)
- Plague Wards XP bounty increased from 12/12/25/25 to 20/25/30/35
 Viper
- Poison Attack cooldown reduced from 4/3/0/0 to 0
- Corrosive Skin no longer works while doomed
 Visage
- Base armor reduced by 1
- Base magic resistance reduced from 25% to 10%
 Warlock
- Fatal Bonds now links the closest units to the initial target, instead of randomly choosing targets in its AoE
- Upheaval cast range increased from 700 to 1200
- Upheaval duration increased from 10 to 12
- Removed Chaotic Offering 100 impact damage
- Chaotic Offering Golem armor increased from 5/7/10 to 6/9/12
- Chaotic Offering manacost increased from 200/250/300 to 200/300/400
 Weaver
- Base attack time nerfed from 1.7 to 1.8
 Windrunner
- Focus Fire remains sticky on the target you cast it on
This means that you can change targets and when you return to the original target, your attack speed bonus will resume.
 Witch Doctor
- Death Ward cast range increased from 400 to 600
- Voodoo Restoration AoE increased from 350 to 500
- Voodoo Restoration manacost over time reduced from 8/14/20/26 to 8/12/16/20 (50% of the heal amount)
- Paralyzing Casks now lasts 5 seconds on illusions (same as creep duration)
ITEMS
 Animal Courier
- Movement speed increased from 300 to 350
- HP increased from 45 to 75
 Arcane Boots
- Movement speed bonus reduced from 60 to 55
 Armlet of Mordiggian
- Unholy Strength STR gain is provided over 0.7 seconds
- Unholy Strength has no toggle on or off cooldown
 Black King Bar
- Recipe cost increased from 1300 to 1375
 Blink Dagger
- Damage disable no longer ignores self damage
This means stuff like Rot will trigger it, but HP loss like Soul Ring will not.
 Bloodstone
- Now gives the +10 damage from its components
 Boots of Travel
- Now prioritizes nearby structures first within 325 AoE from targeting position (when ground targeted)
 Bottle
- Gold cost increased from 600 to 650
 Clarity Potion
- Is no longer shareable (but can still be used on a target ally)
 Dust of Appearance
- Slow increased from 10 to 15%
 Eul’s Scepter of Divinity
- Cyclone cooldown reduced from 30 to 25
- Movement speed bonus increased from 35 to 40
 Eye of Skadi
- Eye of Skadi MS/AS slow increased from 30/20 to 35/35
 Flying Courier
- Cannot be purchased until 3 minutes after creeps spawn
Gem of True Sight
- Gold cost increased from 850 to 900
 Hand of Midas
- Transmute no longer works against Necronomicon units
 Healing Salve
- Gold cost increased from 100 to 115
- Is no longer shareable (but can still be used on a target ally)
 Helm of the Dominator
- Dominate can no longer control Necronomicon units
 Hyperstone
- Gold cost reduced from 2100 to 2000
 Linken’s Sphere
- Linken’s Sphere can now be cast on an allied hero to transfer the buff
When on cooldown it does not work on you. Goes into cooldown when cast and once the buff is used up.
If the cooldown ends and the buff has not been used up, the buff ends and does not trigger another cooldown.
700 cast range.
 Maelstrom
- Chain Lightning AoE increased from 500 to 900
 Mjollnir
- Static Charge radius around attacker increased from 300 to 450
- Static Charge hit count increased from 3 to 5
- Chain Lightning AoE increased from 500 to 900
 Necronomicon
- Summoned units duration increased from 35 to 40
Observer Ward
- Duration increased from 6 to 7 minutes
- Killing Observer Wards now grants a 50 gold bounty
 Phase Boots
- Movement speed bonus reduced from 55 to 50
 Pipe of Insight
- Barrier AoE increased from 500 to 900
 Power Treads
- Movement speed bonus reduced from 55 to 50
 Radiance
- Burn Damage AoE increased from 650 to 700
 Refresher Orb
- Now gives the +10 attack speed from its components
 Rod of Atos
- Cripple cooldown reduced from 16 to 12
 Sange and Yasha
- Movement speed bonus increased from 12 to 16%
 Sentry Ward
- Duration increased from 3 to 4 minutes
- No longer gives permanent vision around it
- Gives ground vision in a 150 area around it for 12 seconds when placed
 Shadow Amulet
- Fade delay reduced from 2.4 to 1.8
 Shadow Blade
- Shadow Walk cooldown increased from 18 to 28
 Smoke Of Deceit
- Smoked units are now always hidden until the buff is removed (rather than being hidden only from minimap and partially from world)
 Tango
- Charges increased from 3 to 4
- Gold cost increased from 90 to 125
- Is no longer shareable
- Tango can be targeted on an allied hero to create a 1 charge non-stacking tango item in their inventory. If the inventory is full, the item will be placed on the ground. This item has a 60s cooldown.
 Tranquil Boots
- Reworked Tranquil Boots
Previous Tranquil Boots
=========================
Active Boots:
+ 75 Movement speed
+ 3 Armor
+ 3 HP Regeneration
Ability: Heal – Restores 250 HP over 20 seconds while out of combat. 60s cooldown. 25 mana cost.
Broken Boots:
+ 25 Movement speed
Restores when the last 10 seconds don’t have 3 instances of damage.
Can be disassembled

New Tranquil Boots
=========================
Active Boots:
+ 85 Movement speed
+ 4 Armor
+ 10 HP Regeneration
Broken Boots:
+ 60 Movement speed
+ 4 Armor
Restores when you haven’t attacked or been attacked in the last 13 seconds.
Cannot be disassembled.
 Urn of Shadows
- Soul Release cooldown reduced from 10 to 7
 Vanguard
- Damage Block chance increased from 70 to 80%
 Veil of Discord
- Now uses Null Talisman instead of Robe of the Magi (from +12 int to +6 int, +3 str, +3 agi, +3 dmg)
- Magic weakness duration increased from 20 to 25 seconds
* Broodmother and Slark are temporarily disabled from CM, they will be added back shortly.

Neutral Creep Updates

Minor fix to some of the neutral creeps.
Hill Troll Priest
The Hill Troll Priest’s heal ability now can be autocasted. (Dominate the Troll, send it to the middle lane, tell your solo to play aggressive and watch as the enemy mid hero cries)
Dota2_Visual_TrollPriest
Ogre Frostmage
The legacy keybinding for Ogre Frostmage’s Frost Armour has now been fixed.
Dota2_Neutrals_Ogre

Cosmetic Item Updates

We have a minor update to one of Lion’s existing cosmetic items.
Lion’s Cosmetic Items
Lion’s recently added Stone Infusion demon arm has been updated with a new texture and now has a particle effect.
Comparison Slider
handle
New vs Old
Dota2_Items_Lion02
Updated Armoury Image
stone_hand_large
Old  Armoury Image
stone_hand_large
New Particle Effect
Dota2_Particles_Lion

New League Passes

We have a number of new League Passes in this update, full descriptions will be available when the patch reaches the main client.
Hungarian Premier League
subscriptions_hungaryleague_large
Techlabs Cup Grand Final
subscriptions_techlabs_large
Fragbite Masters
subscriptions_fragbitemasters_large
European Elite League
subscriptions_europeanelite_large
OZone Cup
subscriptions_ozone_large
SteelSeries Malaysia Cup
subscriptions_steelseriesmalaysia_large

6.79 Updates

With the changes introduced with 6.79 we have had a number of alterations and visual updates t0 Dota 2 to reflect the updates.
Buyback Update
The buyback tooltip has been updated to reflect the changes introduced with 6.79. (The gold icon will flash red until this debuff finishes)
- Buyback prevents gaining unreliable gold (creeps, neutrals, etc) until your normal respawn time finishes
Dota2_Visual_Buyback
XP AoE Update
- XP AoE increased from 1200 to 1300
Dota2_Visual_XP
Neutral Camp Updates
The small and medium camps for both teams have now been swapped around.
- Swapped the medium pullable Neutral Camp with the small camp
New Small Camp Location (aka Pull Camp)
Dota2_Neutrals_Small_Map
Dota2_Neutrals_Small
New Medium Camp Location
Dota2_Neutrals_Medium_Map
Dota2_Neutrals_Medium
Roshan Updates
The spectator timer for Roshan has been updated to reflect the change to his respawning.
- Roshan will respawn at a random time between 8 and 11 minutes after death
Before 8 Minutes
Dota2_Visual_Roshan01
Dota2_Visual_Roshan02
Dota2_RoshanTimer01
After 8 Minutes
Dota2_Visual_Roshan03
Dota2_RoshanTimer02
The Aegis has also been updated and will now trigger a regen if it expires unused. (Same effect as the regen rune)
- When Aegis expires unused, it heals the hero fully over 5 seconds (regen dispels on damage from players or buildings)
Dota2_Visual_Aegis
Armlet of Mordiggian Updates
The Armlet has been reworked and now provides the strength gain over a 0.7 second period.
- Unholy Strength STR gain is provided over 0.7 seconds
- Unholy Strength has no toggle on or off cooldown
Dota2_Armlet
Linken’s Sphere Updates
The Linken Sphere now has an active ability that lets you cast the buff onto an allied hero.
- Linken’s Sphere can now be cast on an allied hero to transfer the buff
Dota2_Visual_Sphere
Tango Updates
With consumables no longer being allowed to share the Tango has been updated to allow you to use it on an allied hero to provide them with a new Shared Tango. (This is technically a brand new item that has been added to the game)
- Tango can be targeted on an allied hero to create a 1 charge non-stacking tango item in their inventory. If the inventory is full, the item will be placed on the ground. This item has a 60s cooldown.
Dota2_Visual_Tango
Axe’s Updates
Axe can now perform a full slam dunk on the entire enemy team if they are within the threshold.
- Culling Blade no longer goes on cooldown if it successfully kills a hero
Dota2_Visual_AxeSlamDunk
Batrider’s Updates
- Flaming Lasso cast range reduced from 175 to 100
New Lasso Range
Dota2_Visual_BatNew
Old Lasso Range
Dota2_Visual_BatOld
Beastmaster’s Updates
- Call of the Wild now has two abilities for summoning each unit independently
beastmaster_call_of_the_wild_boar beastmaster_call_of_the_wild_hawk
Dota2_Visual_BM
Bloodseeker’s Updates
- Thirst no longer grants full hero vision around low HP targets, it only shows their model
Dota2_Visual_BSVision
Broodmother’s Updates
Broodmother has had a number of updates to her Spin Web ability.
- Spin Web AoE increased from 650 to 900
- Spin Web cast range increased from 600 to 1000
- Spin Web cast point nerfed from 0.2 to 0.4
- Spin Web no longer destroys trees
Dota2_Visual_Brood
We also have the addition of Broodmother being able to move completely unobstructed in her webs.
- Broodmother now has completely unobstructed movement when under the web (can walk over cliffs, trees, etc)
Single mother during the day, part time shopkeeper at night
Clockwerk’s Updates
Clockwerk’s cogs will now cause trees to be destroyed if they knock back a hero into one. (To prevent strange interactions with the cog hero position)
- Units knocked back by Power Cogs destroy trees in 100 AoE around where they land
Dota2_Visual_ClockTrees
Juggernaut’s Updates
Juggernaut can now use items during Omnislash.
- Fixed not being able to use items during Omnislash
Dota2_Visual_JuggerOmni
Dota2_JuggaBlink
Nightstalker’s Updates
Nigthstalker has had an update to his Darkness ability which now causes a 25% reduction to the enemy vision.
- Darkness causes enemy vision to be reduced by 25% (affects heroes, creeps and wards)
Hero Vision Reduction
Dota2_Visual_DarknessHero
Creep Vision Reduction
Dota2_Visual_DarknessCreeps
Ward Vision Reduction
Dota2_Visual_DarknessWard
Ogre Magi’s Updates
Ogre Magi’s Ignite can now multicast and fire multiple bottles.
- Ignite can now multicast to cast at a random enemy unit in 1400 AoE (prioritizes ones that do not already have the debuff)
Dota2_Visual_OgreIgnite
Pugna’s Updates
When Pugna reaches full health and uses Life Drain he will start to restore mana instead. (It will also change the colour of his Life Drain’s visual effect)
- Life Drain restores mana if it tries to heal you while you are full hp when targeting heroes
Dota2_Visual_Pugna
Riki’s Updates
Riki can now be a super ninja and cast items whilst invisible (and remain invisible).
- Riki is no longer revealed out of Permanent Invisibility when he casts spells or uses items
Dota2_Visual_RikiDagon
Shadow Shaman’s Updates
Serpent Ward count increase to 10 along with a new layout.
- Mass Serpent Ward count increased from 8 to 10
- Changed Mass Serpent Ward placement structure
Dota2_Visual_SSWards

UI Updates

We have had some minor UI updates in the new 6.79 patch.
Armoury UI
The Armoury images for the taunts has been updated with a new style.
dota_item_taunt_keep_an_ear_out_large
dota_item_taunt_beautiful_snowangel_large
dota_item_taunt_come_and_get_it_large
dota_item_taunt_for_death_and_honor_large
dota_item_taunt_get_burned_large
dota_item_taunt_shake_your_money_maker_large
dota_item_taunt_sharp_blade_large
dota_item_taunt_shredding_the_lute_invisible_large
dota_item_taunt_spider_shuffle_large
dota_item_taunt_the_jig_large
dota_item_taunt_the_magic_ends_here_large
dota_item_taunt_victory_jig_large
Scoreboard UI
The end of game scoreboard will now display links showing the people that queued up together in a party.
Dota2_UI_Scoreboard

Back End Changes

Updated Strings

New tool tip string for the updated buyback window.
    "DOTA_StatTooltip_Buyback_GoldLimit"  "No Unreliable Gold for %s1"
         
A couple new in game HUD error messages (Transmute is for the Midas).
    "dota_hud_error_cannot_dominate"        "Cannot Dominate this unit"
    "dota_hud_error_cannot_transmute"        "Cannot Transmute this unit"
         
New store banner strings for the sets from this patch.
    "StoreBanner_Header_AM_TheClergyAsceticSet"    "Anti-Mage: The Clergy Ascetic Set"
    "StoreBanner_Text_AM_TheClergyAsceticSet"    "Thou art denied all pleasures save those of fashion!"
    "StoreBanner_Header_SHADOWSHAMAN_EkiSet"    "Shadow Shaman: Eki Spiritual Implements Set"
    "StoreBanner_Text_SHADOWSHAMAN_EkiSet"    "Send them to the great gone by!"
    "StoreBanner_Header_BLOODSEEKER_ScarletRavenSet"    "Bloodseeker: Ardor of the Scarlet Raven Set"
    "StoreBanner_Text_BLOODSEEKER_ScarletRavenSet"    "The birdbaths of Xhacatocatl are filled with blood..."
    "StoreBanner_Header_BM_SteelwebSet"    "Broodmother: Steelweb of Pytheos Set"
    "StoreBanner_Text_BM_SteelwebSet"    "Let's see them step on this!"
    "StoreBanner_Header_BM_WebofThornsSet"    "Broodmother: Web of Thorns Set"
    "StoreBanner_Text_BM_WebofThornsSet"    "All the better to guard her brood."
    "StoreBanner_Header_SILENCER_GuardianofSilenceSet"    "HUD: Tremor"
    "StoreBanner_Text_SILENCER_GuardianofSilenceSet"    "Quiet their screams."
    "StoreBanner_Header_RIKI_HighbornReckoningSet"    "Rikimaru: Highborn Reconing Set"
    "StoreBanner_Text_RIKI_HighbornReckoningSet"    "Your enemies will pay dearly."
    "StoreBanner_Header_INVOKER_MnemonusArcanusSet"    "Invoker: Mnemonus Arcanus Set"
    "StoreBanner_Text_INVOKER_MnemonusArcanusSet"    "Solar vestments won by wizardly cunning."
    "StoreBanner_Header_JUGG_GwimyeonWarrior"    "Juggernaut: Arms of the Gwimyeon Warrior Set"
    "StoreBanner_Text_JUGG_GwimyeonWarrior"    "Make them fear your face!"
    "StoreBanner_Header_WARD_CelestialObservatory"    "Ward: Celestial Observatory"
    "StoreBanner_Text_WARD_CelestialObservatory"    "Your eyes on the skies."
    "StoreBanner_Header_WARD_WardingGuise"    "Ward: Warding Guise"
    "StoreBanner_Text_WARD_WardingGuise"    "Let it keep an eye out for you."
         

Unreleased Custom Wards

We have two new additional custom cosmetic wards in this patch, both were winners in the Nexon Workshop competition.
Celestial Observatory
“Your eyes on the skies.”
celestial_observatory_npc_dota_observer_wards_large
SFM Model Viewer Shot
Dota2_Ward_Tower
Warding Guise
“Let it keep an eye out for you.”
warding_guise_npc_dota_observer_wards_large
SFM Model Viewer Shot
Dota2_Ward_FuckingNightmares

Unreleased Cosmetic Item Sets

We also have a number of new cosmetic item sets as well. (A number of these sets are still missing model files)
Anti-Mage’s Items
The Clergy Ascetic Set
dota_item_the_clergy_ascetic_set_large
Contains
adornment_of_the_clergy_ascetic_large
bracers_of_the_clergy_ascetic_large
cloth_of_the_clergy_ascetic_large
guard_of_the_clergy_ascetic_large
hood_of_the_clergy_ascetic_large
reprieve_of_the_clergy_ascetic_large
reprieve_of_the_clergy_ascetic__offhand_large
SFM Model Viewer Shots
The hood model is missing.
Dota2_Items_AM01
Dota2_Items_AM02
Blood Seeker’s Items
Ardor of the Scarlet Raven Set
dota_item_ardor_of_the_scarlet_raven_set_large
Contains
belt_of_scarlet_claws_large
coat_of_the_scarlet_raven_large
hood_of_the_scarlet_raven_large
necklace_of_scarlet_claws_large
scarlet_ravens_gauntlets_large
talon_of_the_scarlet_raven_large
talon_of_the_scarlet_raven__offhand_large
SFM Model Viewer Shots
The weapon models are currently missing.
Dota2_Items_Bloodseeker01
Broodmother’s Items
Web of Thorns Set
dota_item_web_of_thorns_set_large
Contains
thorned_abdomen_of_malice_large
thorned_trochanter_of_despite_large
SFM Model Viewer Shots
Dota2_Items_Brood01
Dota2_Items_Brood02
Second Set
Steelweb of Pytheos Set
dota_item_nephropod_plate_set_large
Contains
nephropid_abdominal_plate_large
nephropid_cuirass_large
nephropid_kalkriese_large
nephropid_ocrea_large
SFM Model Viewer Shots
Dota2_Items_BroodNeph01
Dota2_Items_BroodNeph02
Invoker’s Items
Mnemonus Arcanus Set
dota_item_mnemonus_arcanus_set_large
Contains
arcane_drapings_large
arcane_fist_large
arcane_shield_large
arcane_sight_large
SFM Model Viewer Shots
The bracer’s model is currently missing.
Dota2_Items_Invoker01
Dota2_Items_Invoker02
Dota2_Items_Invoker03
Dota2_Items_Invoker04
Juggernaut’s Items
This is the Juggernaut set that won the Nexon Workshop competition.
Arms of the Gwimyeon Warrior Set
dota_item_kogu_warrior_set_large
Contains
armor_of_kogu_large
bracers_of_kogu_large
leg_gaurds_of_kogu_large
scowl_of_kogu_large
the_discipline_of_kogu_large
SFM Model Viewer Shots
Dota2_Items_Juggernaut01
Dota2_Items_Juggernaut02
Dota2_Items_Juggernaut03
Dota2_Items_Juggernaut04
Riki’s Items
Highborn Reconing Set
dota_item_highborn_reckoning_set_large
Contains
burden_of_the_highborn_large
curse_of_the_highborn_large
tail_of_the_highborn_large
thorns_of_the_highborn_large
wrath_of_the_highborn_large
wrath_of_the_highborn__offhand_large
SFM Model Viewer Shots
Dota2_Items_Riki01
Dota2_Items_Riki02
Shadow Shaman’s Items
Eki Spiritual Implements Set
dota_item_eki_spiritual_implements_set_large
Contains
eki_bukaw_bracers_large
eki_bukaw_wand_large
eki_bukaw_wand__offhand_large
records_of_the_eki_bukaw_large
visage_of_eki_bukaw_large
SFM Model Viewer Shots
Dota2_Items_SS01
Dota2_Items_SS02
Dota2_Items_SS03
The set also features a custom Serpent Ward.
Dota2_Items_SSUlt
Silencer’s Items
dota_item_guardian_of_silence_set_large
Contains
blade_of_the_silent_guardian_large
bracers_of_the_silent_guardian_large
helm_of_the_silent_guardian_large
pauldron_of_the_silent_guardian_large
shield_of_the_silent_guardian_large
shift_of_the_silent_guardian_large
SFM Model Viewer Shots
Dota2_Items_Silencer01
Dota2_Items_Silencer02
Dota2_Items_Silencer03
Dota2_Items_Silencer04
Dota2_Items_Silencer05

Item Drop List Updates

We have another batch of updates to the in game item drop lists.
Common Items Drop List
- ”Dark Ruin Mantle”
- ”Gauntlets of the Crypt Guardian”
+ ”Hare Hunt Shoulders”
+ “Hare Hunt Sleeves”
- ”Pauldrons of the Crypt Guardian”
- ”Royal Cape of the Great Grey”
- ”Sigil Belt of the Great Grey”
- ”Spellbinder’s Forgotten Greatstaff”
- “The Twisted Arc”
- ”Tribal Stone Vambrace”
Uncommon Items Drop List
- ”Armor of the Twisted Arc”
- ”Battle Claws of the Great Grey”
- ”Bow of the Crypt Guardian”
- ”Bracers of the Twisted Arc”
- ”Comb of the Great Grey”
- ”Dark Ruin Gaze”
- ”Dark Ruin Helm”
- ”Demon Quiver of the Crypt Guardian”
- ”Girdle of the Nimble Edge”
+ ”Hare Hunt Cape”
+ ”Hare Hunt Rifle”
- ”Helm of the Nimble Edge”
- ”Housemark of the Great Grey”
- ”Leaf of the Nimble Edge”
- ”Spellbinder’s Catalytic Mantle”
- “Tribal Stone Edge”
- ”Tribal Stone Horns”
Mythical Items Drop List
- “Hellstrider”
Rare Items Drop List
- ”Belt of the Twisted Arc”
- ”Cloak of the Nimble Edge”
- ”Dark Ruin Crusher”
+ ”Hare Hunt Hat”
- ”Helm of the Twisted Arc”
- ”Horns of the Crypt Guardian”
- ”Pauldron of the Nimble Edge”
- ”Spellbinder’s Mask of Shaping”
- “Spellbinder’s Tattered Cloak”
- ”Tribal Stone Pauldron”

Other Changes

Some minor particle updates with the addition of a new courier trail.
Stone Rift Courier Trail Particle Effect
The Stone Rift courier trail is very similar to the Crystal Rift effect that came out earlier in the year however the new effect is specifically in a separate file and can altered to any colour.
Dota2_Particles_StoneRift01
Dota2_Particles_StoneRift02
Dota2_Particles_StoneRift03


Dressing up as a Ninja Turtle for Halloween is pretty cool

0 kutukan: